Academy Games | Conflict of Heroes: Storms of Steel 3rd Edition | Board Game | 2-4 Players

    $100.00

    Price: $100.00
    (as of May 14, 2025 06:21:18 UTC – Details)

    Product Description

    Conflict of Heroes: Storms of Steel 3rd Edition

    SOS 3rdSOS 3rd

    Take command of the Largest tank forces in history.

    Kursk 1943 – In the wake of a stinging defeat at Stalingrad, the German armies mass for an all-out offensive against the growing Soviet Bulge at Kursk. Learning of their plans the Soviet Supreme High Command prepares a formidable defense against Germany’s best Panzer forces. The storms of steel begin.

    If you like tank battles, Storms of Steel is for you!

    Command platoon and company sized forces of individual tanks, squads, Crew-served Weapons, and more. Confront the same tactical dilemmas historical commanders faced in WWII during the most ferocious heavy armor engagements in history. Seize your opportunities as they arise, determine your best options as the battle unfolds, and guide your forces to victory.

    Storms of Steel 3rd Ed MapsStorms of Steel 3rd Ed Maps

    Large topographically accurate maps

    Four large 480 x 370mm hex maps that have roads, hills, forests, and fields for you to do battle on. Combine maps for larger missions.

    Also includes an extra sheet with overlays that have a detailed village, rivers, and tank ditches.

    Unit CloseupUnit Closeup

    Large Unit Counters

    Large one inch squared unit counters. Command Russian and German forces including Infantry squads, machine gun squads, field guns, snipers, armored personnel carriers, and Tanks.

    Mission book coverMission book cover

    Mission Book

    The 40 page mission book includes 16 historical missions with setups and specific objectives for each side. Each mission has a mission brief which outlines the historical importance of each mission. Play these situations from either side.

    How To Play

    Unit ActivationUnit Activation

    Activate a Unit

    Players take turns choosing any of their units on the map to activate. After they activate a unit your opponent activates a unit. Some of the actions you can take are: move, attack, rally, place mines, or many other special actions with your Units.

    Move ExampleMove Example

    Action Example: Move

    Players choose one of their units to move. Move them one hex in any direction and change their orientation. Tanks can move additional spaces in open fields and on roads, but be cautious using open spaces as you leave your self open to an ambush by your opponent.

    Attack exampleAttack example

    Action Example: Attack

    Choose one of your units and a target unit. Subtract your firepower value to their defense value and get a hit number. Roll the two D6 and compare them to your hit number. If you greater than or equal to the hit number wound the enemy. The opponent then draws a random hit marker from the supply and places it on that unit. You only know you damaged the unit, you are unsure what damage was done.

    spent dicespent dice

    After Action

    After each action roll the custom D10 spent dice. Roll higher than the activation cost of the action you took and your unit may act again this round. Roll lower than the cost and your unit is spent and can only take another action with a card action or command action.

    Reviews and Awards

    Rob's Tabletop WorldRob's Tabletop World

    Rob’s Tabletop World

    “Already one of my top games of all time, and it just got better!”

    no diceno dice

    No Dice No Glory

    “The 3rd Edition of CoH really amps up the fun for an award-winning game and moves it to a new level. I expect that the game will continue to collect awards and attract even more gamers into the fun series.”

    Origins AwardOrigins Award

    Origins Awards

    Best Historical Board Game.

    Golden Geek NomineeGolden Geek Nominee

    Golden Geek Awards

    Two Time Finalist.

    Soviet T-34Soviet T-34

    Take Command of the Largest Tank Forces in History.

    The Storms of steel begin!

    Awakening the bear is a fast-paced war-game with highly detailed maps, real-world tactics, and a fluid, easy-to-learn system.
    New 3rd edition – with simultaneous game play! Allows players to interact without waiting.
    Easy: teach a new player how to play in under 5 minutes
    Historically accurate: portrays realistic forces and tactics
    Great for teachers & History enthusiasts. This is a historical based board game

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