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Glory & Gold Won by Sorcery & Sword! You’re no hero. You’re an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have them. Return to the glory days of fantasy with the Dungeon Crawl Classics Role Playing Game. Adventure as 1974 intended you to, with modern rules grounded in the origins of sword & sorcery. Fast play, cryptic secrets, and a mysterious past await you: turn the page DCC RPG is a 504-page self-contained role playing game. A free PDF is included with print purchase (digital code printed on inside cover of book). The latest printing has a sewn-in satin ribbon bookmark in the hardcover edition.
From the Publisher
You Are No Hero
You’re an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have them.
All-In-One Rulebook
The complete DCC RPG core rulebook holds everything you need to learn and master this fast-paced epic tabletop role-play game. In its nearly 500 pages of content, the possibilities for fun are endless. Every chance to thumb through this tome is a chance to find a surprise: from an insane spell result to a monster clawing at the deepest recess of your imagination.
The Original Funnel Experience
Starting with the 0-level funnel, you take your band of peasants ready for gold or glory and try to survive and become a full-fledged warrior, wizard, thief, halfing, or even an elf. You may be heavy in numbers, but in this world…dice decide the peasants’ fate.
Coming in at almost 500 pages, this tome holds unique twists on classic mechanics—one book holds everything you need in one place! No need to flip through three or four books to find the one rule you forgot! But don’t be dauted by its size; the rules for DCC RPG are easy to learn and fun to master! And our spell system is nigh-legendary!
Make yourself known as a crazed old wizard who’s corrupted by power, or become a powerful warrior taking down foes with mighty deeds, or maybe you’re the mysterious elf who dances the line between magic and mayhem. Or perhaps you’re the forever DM looking for a punk rock system to spice up game nights. Each class in DCC RPG is unique with special abilities, and each monster or magic item is described with vigor!
Join the community of dungeon crawlers and create your own monsters, spells, or magic items to suit your needs. The Dungeon Crawl Classics RPG core rulebook truly has it all for judges to customize their player’s experience for any one-shot or campaign. And with literally hundreds of third-party publications for it, you are bound to find what you want—or create it for others to enjoy!
Publisher : Flat River Group (January 1, 2012)
Language : English
Hardcover : 510 pages
ISBN-10 : 0982860951
ISBN-13 : 978-0982860953
Reading age : 13 years and up
Item Weight : 3.99 pounds
Dimensions : 8.5 x 11 x 0.5 inches
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