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Free League Publishing Moria – Shadow of Khazad-dûm™ Expansion for The Lord of The Rings™ Role Playing 5E, Adults, Family, Teens 14+ LOTR Hardcover Tabletop Fantasy Compendium

Original price was: $39.99.Current price is: $36.74.

Price: $39.99 - $36.74
(as of Mar 11, 2025 02:15:17 UTC – Details)


5E: Lord of the Rings: Moria Shadow of Khazad Dum
Moria – Shadow of Khazad-dûm is an epic campaign expansion delving into the depths of Khazad-dûm for The Lord of the Rings Roleplaying, the 5E adaptation of theaward-winning second edition of The One Ring roleplaying game (TOR), based on the works of J.R.R. Tolkien. Set in the years before Balin’s doomed expedition, this supplement contains a hoard of Patrons, Landmarks, foes, encounters and treasures that a Loremaster can use to construct their own adventures in Moria – from a single desperate journey in the dark to a grand campaign to retake Durin’s Halls. For long ages, the great city of the Dwarrowdelf was the seat of Dwarven kings, and they were rich beyond measure in gold and Mithril. But a thousand years ago, Durin’s Bane arose and drove the Dwarves from their halls. The city fell into darkness, becoming an abode of Orcs, Goblins – and worse. Countless Orcs perished in the Battle of Five Armies. Maybe the Halls of Durin lie empty once more. Maybe there are piles of treasure there, waiting to be claimed. Maybe Mithril still glimmers in the mines under Caradhras. Cross the dread threshold, adventurer, and delve deep!

Moria – Shadow of Khazad-dûm is an epic campaign expansion delving into the depths of Khazad-dûm for The Lord of the Rings Roleplaying, the 5E adaptation of theaward-winning second edition of The One Ring roleplaying game (TOR), based on the works of J.R.R. Tolkien.
Set in the years before Balin’s doomed expedition, this supplement contains a hoard of Patrons, Landmarks, foes, encounters and treasures that a Loremaster can use to construct their own adventures in Moria – from a single desperate journey in the dark to a grand campaign to retake Durin’s Halls.
For long ages, the great city of the Dwarrowdelf was the seat of Dwarven kings, and they were rich beyond measure in gold and Mithril. But a thousand years ago, Durin’s Bane arose and drove the Dwarves from their halls. The city fell into darkness, becoming an abode of Orcs, Goblins – and worse.
Countless Orcs perished in the Battle of Five Armies. Maybe the Halls of Durin lie empty once more. Maybe there are piles of treasure there, waiting to be claimed. Maybe Mithril still glimmers in the mines under Caradhras. Cross the dread threshold, adventurer, and delve deep!

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